Beyond: Two Souls has proven to be a very divisive game so far, with critics and fan-reaction being split somewhat down the middle, although more seem to be falling into the “what the hell is this?!” side of the debate, as oppose to congratulating David Cage and his team at Quantic Dream for their efforts.
David Cage is a man so loving of his own creative vision that there’s a small, cult-like following around his creations. Such a figure is always going to create controversy, but even if when reading this you’re firmly in the Hate Camp, always remember that the best art forms, especially wen it comes to film, have always had controversial creators behind them.
In this world of annually-regurgitated franchises featuring bladed assassins or skull-faced mercenaries, we need a figure like Cage to play with the boundaries of gaming as a medium. Having a skilled production team on his side serves to make his complex visions a reality, and can aid in bringing out a wider appreciation for video games overall, either through staunch opposition to his work, or through learning from his mistakes.
Whilst there’s been a wealth of controversy flowing through the internet (as there) always is when anyone tends to stray from normality, I thought it was about time to celebrate the things that Beyond does right, as oppose to lambasting it’s creative vision due to lack of genre-pigeonholing. The entries will all be spoiler-free, but I welcome everything to be discussed in the comments below…
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