Archive for category gaming
We have all seen some pretty absurd names in video games, whether it be from something on the sillier side like Conkers Bad Fur Day, or something a little more serious like Final Fantasy. There is that moment when you are playing a game and you are introduced to a character with a name so long you couldn’t pronounce it if you tried, or a name so silly that you actually burst into laughter when you see it, the name of a character becomes an iconic part of not only the game, but the fandom as well and it begs the question that we all have wanted to ask at least once in our lives, “what were they thinking?”
Video game character names have become such a staple to the game itself that it is hard to decipher if the name is ridiculous but we are used to it, or its just a normal name, if you say something enough, anything can sound normal. So without further ado, this is my list of most ridiculous character names in video games;
Although Samus isn’t a ridiculous name, which is why it is only getting an honorable mention, it did have the added effect of confusing everyone who played into thinking Samus was a man, when infact she was a really tiny blonde girl. Not at all what I thought was under that power suit. Samus had generations of people using her character, and became highly popular in Super Smash bros, all while people thought she was a he, Mulan would be proud Samus.
Lets start off with one of the less known characters:
The post 10 Most Ridiculous Character Names In Video Games appeared first on WhatCulture!.
The Elder Scrolls is a long running and award winning computer games series set in the continent of Tamriel spanning several centuries and containing many myths and stories. The have been many games released along with many add-on storylines ranging a Holy Crusade across Cyrodiil, entering other realms, getting involved with vampires and so on.
The Elder Scrolls can be, in my opinion, adapted into a TV series. It already had plenty of characters, stories, plots, locations, dialogue, weapons, items etc so half the work is already done. All that would need to be done is work on a way to take the game dialogue and work it into a script while taking into account the various multiple choice options, that and getting the rights to make it.
I listed five titles that could be adapted, a given a brief description of the game, what is in it, and who I would want to play the character (in some cases the same actor who provided their voice for the game). Feel free to give your own opinions or suggestions; if enough people like it, it may just happen. (SPOILER ALERT: THERE ARE REFERENCES TO SPECIFIC MISSIONS WHICH MAY RUIN YOUR GAME EXPERIENCE)
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Many people in the world play video games; and a significant number of those people have pre-ordered a PlayStation 4 or an Xbox One. However, that said, apart from a very select few, no one actually knows when these two behemoths of the gaming world are going to launch.
Having had a serious look at all that we know, as well as the history of the two brands, we can actually formulate and make a few reasonable predictions about the release dates. Here they are:
Sony’s PlayStation 4
PlayStation – Release Dates
JP December 3, 1994 Saturday
NA September 9, 1995 Saturday
EU September 29, 1995 Friday
AUS November 15, 1995 Wednesday
PlayStation 2 – Release Dates
JP March 4, 2000 Saturday
NA October 26, 2000 Thursday
EU November 24, 2000 Friday
AUS November 30, 2000 Thursday
PSP (PlayStation Portable) – Release Dates
JP December 12, 2004 Sunday
NA March 24, 2005 Thursday
EU September 1, 2005 Thursday
AUS September 1, 2005 Thursday
PlayStation 3 – Release Dates
JP November 11, 2006 Saturday
NA November 17, 2006 Friday
EU March 23, 2007 Friday
AUS March 23, 2007 Friday
PlayStation Vita – Release Dates
JP December 17, 2011 Saturday
NA February 22, 2012 Wednesday
EU February 22, 2012 Wednesday
AUS February 23, 2012 Thursday
Points Of Note:
– Every single home console released by Sony has been released in the EU on a Friday, following the traditional day that games are released.
– Japan launches everything on a Saturday, apart from the PSP, which launched a day late.
– The US has no particular pattern for hardware launches. But it seems likely with the new US/UK focus that the PS4 will launch on a date to focus on the gamers in those countries. IE, Tuesday in the US, Friday in the EU.
– Australian launches historically hug the EU, meaning that usually the two aren’t far apart.
Sony’s Behaviour Says:
Team Sony have been riding a wave of positive momentum after a fairly astonishing E3 in which they said that the PlayStation 4 (PS4) will launch ‘holiday 2013.’ Now, several different retail outlets and internet sources have thrown different dates out. In particular Media Markt, who have placed signs in stores across Europe citing a PS4 launch date of November 13th, 2013. Where as Amazon had slated October 29th as the big day to coincide with the release of Battlefield 4, before changing it to December 31st. It seems as though there are dates being thrown around left, right and centre. The truth is that both of these dates have been confirmed as nothing more than place holders, a clever and deceptive tool that enables a heightened sense of excitement due to perceived ‘knowledge’ that the desirable item is coming at a specific time. This is better for retailers than an uncertain limbo state when there is no pinpointed date given and thus momentum and ‘hype’ towards a product falls.
So with that in mind we can look towards what is realistic. Firstly, if history shows us nothing else it’s that Japan will get the PS4 before any other territory. Let’s get that out of the way. It’s done. Secondly, Sony announced their new console at a conference that occurred in New York, stating that the console would launch ‘Holiday 2013.’ We now know that this also applies to the US – and it was also then confirmed as being the case in the UK (this was confirmed by a full page advert in The Metro – a free newspaper in London.)
The difficult territory to predict for the PS4 is Australia. Historically the EU and Oz get a back seat to Sony’s parties, but with Sony placing that full page advert, effectively confirming that the UK (by which we must assume means the EU as a whole) is a priority territory one must believe that Australia will also not be left behind, meaning a worldwide launch in 2013. It feels prudent to suggest that Sony will not do a worldwide launch all in one day. That would simply be too demanding on their resources. And, considering the astronomical pre-orders worldwide they will certainly want to stagger matters. which sadly means that Australia (and possibly the rest of the EU) might have to take a minor hit on the launch date.
Sony’s biggest launch game for the PS4, bar none, is Watch Dogs. You can talk about Call Of Duty, Madden and FIFA all you like. But Sony have secured exclusive content on Watch Dogs – and are likely to make sure that EVERYONE knows about it. So we can reasonably expect the PS4 to land in the US and UK with Watch Dogs already available – which likely means launching on or around the game’s release date, one might conclude. Which would mean a US/UK launch in the week commencing November 18th, 2013.
PREDICTED PLAYSTATION 4 LAUNCH DATE:
JP November 9, 2013 Saturday
NA November 19, 2013 Tuesday
EU November 22, 2013 Friday
AUS November 28, 2013 Thursday
The post PS4 And Xbox One – The Realistic Launch Dates appeared first on WhatCulture!.
Beyond: Two Souls has proven to be a very divisive game so far, with critics and fan-reaction being split somewhat down the middle, although more seem to be falling into the “what the hell is this?!” side of the debate, as oppose to congratulating David Cage and his team at Quantic Dream for their efforts.
David Cage is a man so loving of his own creative vision that there’s a small, cult-like following around his creations. Such a figure is always going to create controversy, but even if when reading this you’re firmly in the Hate Camp, always remember that the best art forms, especially wen it comes to film, have always had controversial creators behind them.
In this world of annually-regurgitated franchises featuring bladed assassins or skull-faced mercenaries, we need a figure like Cage to play with the boundaries of gaming as a medium. Having a skilled production team on his side serves to make his complex visions a reality, and can aid in bringing out a wider appreciation for video games overall, either through staunch opposition to his work, or through learning from his mistakes.
Whilst there’s been a wealth of controversy flowing through the internet (as there) always is when anyone tends to stray from normality, I thought it was about time to celebrate the things that Beyond does right, as oppose to lambasting it’s creative vision due to lack of genre-pigeonholing. The entries will all be spoiler-free, but I welcome everything to be discussed in the comments below…
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With there only being about a month to go until the ‘next generation’ is upon us, it begs the question as to why there seems to be a complete lack of buzz around the releases of the new Xbox and PlayStation consoles. Even heavyweights Ubisoft have delayed their Assassin’s Creed-esque titan Watch Dogs alongside open-world driving game The Crew, under the guise that the games needed to be ‘fine tuned’ before release.
Take that as you will, but the fact remains that for many these games were system-sellers, and the very reason they were struggling to stymie up any positive energy towards forking out another considerable amount of money for the sake of playing something slightly shinier in the first place.
Therefore it prompts the question: ‘If delaying a couple of major titles is enough to cause console pre-orders to be withdrawn and Ubisoft’s shares to plummet, what were people holding onto outside of that?’
I remember the hype leading up to the launch of the PS2, back when console wars were something fought across playgrounds and work spaces, the screenshots of the likes of Tekken Tag Tournament, SSX and Timesplitters were nothing short of salivating.
We had to have that console as soon as yesterday, and the resulting clamour to get a hold of one set in motion what became pretty much the greatest console run in history, beginning with the sort of fandom more commonly seen around film premieres or Apple launch events.
However even though the big-wigs are intent on telling us it’s going to be the biggest launch ever, something feels off this time around, and here’s 10 reasons why.
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We’ve all come across them, whining moaning bitches ever-ready to hurl their unwarranted and unwanted lame-ass excuses for when once again they got their butt beat, their pride ploughed and their confidence crushed. It’s a pretty close call between their bitching itself being the most irritating or that fact that they think we’re interested. Here’s some info for you guys, we don’t care. I care as much about your excuses as I do about your injured ego.
Now that doesn’t mean I don’t care about you as a person, (although I probably don’t) it just means that if you want to make me care (which you probably don’t) get some originality in there. Some humour. Some wit.
Difficult I know, but if we allow ourselves to be unfettered by truth or even some basic plausibility, we can turn that frown upside down and you can pat yourself on the back because even if you sucked, you at least brought a smile to a cynical old man’s face.
When gamers complain that lag is effecting their game, they’re actually referring to latency. That’s right, geek gamers who if they have one mitigating factor to justify their existence, it should be their encyclopedic knowledge about things that normal people can file under ‘Star Trek’ as a level of essentiality.. If despite their geekage they are messing up on something as basic as this it’s no wonder they’re incapable of walking from A to B without getting their gonads shot off by some 12 year old camper.
If you hear someone complaining about lag, adopt a precocious air and snort to them that “you mean ‘latency’, actually”. The snort is important. Nothing upsets a geek more than being out-geeked.
If however, someone pulls this trick on you, retort ‘No, I mean lag. I have jet-lag. Nice attempt on the snort by the way there bro’.
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It’s sad to say, but I’m not getting any younger. Mixed in with the sadness that I can’t outrun The Grim Reaper forever (but I do continually flip him the bird from over my shoulder) is a cool compilation of great memories. Memories are an awesome aspect of existence in the sense that they can be sparked by all kinds of situations. Looking at an old photo of friends sitting around a Nintendo or Sega Genesis sparks memories of that day and that time, not to mention that era.
Thinking about the games we played and the conversations we had are a great part of getting older and anticipating the good times to come, there’s a lot to look forward to (especially since I plan to hang in there until I can be downloaded into an immortal killer cyborg that will eat planets). Thanks to technology and nostalgia we can have our cake and eat it too. Old school can be retrofitted for a new audience and a generation of gamers who often wonder what the fuss was all about.
Here are 10 games I think are worthy of a new lease on life, so that they can spark fond memories for the youngun’s now.
10. General Chaos
EA games was well on their way to being known for Madden football and atrocious press by the time General Chaos hit the Genesis. A rare game that actually seemed better suited for the PC due to the point and click control scheme that would be used to great effect in the Diablo series and other RTS games. However the camera was set far closer to the action and the number of sprites to work with was never more than four. The character classes available determined what combination the player could work with. The game had a pretty serviceable single player experience but where it shined was in its one on one multi-player.
The object of the game was to navigate the rather intimate map and eliminate the opposing players units. The presentation was very comical with cartoon representations of violence and explosions. The units were highly varied with demolition experts, guys with flame throwers, machine gunners and medics for starters. The units also had a limited AI as the game required the player to guide players and instruct them to behave outside of direct control. Being able to scroll through the squad and coordinate the group effort in real time made for some memorable battles.
With the use of the voice command technology of the Xbox One and the PS4 General Chaos could really take advantage of the whole chaos aspect. The field of play doesn’t need much of an update aside from expected graphic updates; making the maps any bigger wouldn’t be exactly beneficial. The size of the maps really made EndWar a bit of a hassle in the end. Being able to issue verbal commands would allow for the player to eschew the complex button pressing and get right to the real strategy.
The comedic style of the graphics and game play would also be a bit of fresh air as more and more games do away with skirting the lines between hyper realism and cartoon graphics. The strength of the next gen systems could allow for adding more players (factions) to the experience and add another worthy entry into the competitive party game. Currently the party usually ends when in my excitement I smash a friends ‘guitar’. No one said rocking was easy.
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